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So I feel bad about this, but when I first read this answer, I did not understand what you meant.Now that I actually know what the Compact Framework is, I know now that this is the correct answer.

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The problem comes when I try to make a copy of this project for the Xbox 360. To resolve this problem, either remove the reference "Nivek Game Engine01" or retarget your application to a framework version which contains "mscorlib, Version=4.0.0.0, Culture=neutral, Public Key Token=b77a5c561934e089".I get this as the error: The primary reference "Nivek Game Engine01" could not be resolved because it has an indirect dependency on the framework assembly "mscorlib, Version=4.0.0.0, Culture=neutral, Public Key Token=b77a5c561934e089" which could not be resolved in the currently targeted framework. I believe the issue is that you either need to target the .Net Compact Framework or Silverlight (not 100% sure which) for XBox 360 development. Net framework, including the Client Profile version, doesn't appear to be supported.So you will either need to rebuild your DLL for one of these environments or, if it is used in other applications, create a second project for the appropriate platform and add references to the files in the original project.You may find that you will need to add conditional compile statements to the source code if you are using features or method overloads that are not supported on the platform.This is all very doable: we have one set of source code that services the full framework, Compact Framework, Silverlight, and Mono.